Caesar (video Game)

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My only problem is every time they update a game, any game, they beef up the graphics, so I have to go out and buy new hardware to run it. I can play Caesar 3 and 4 on some antique hardware that's cheap as hell and have a blast. I don't want to spend money on new hardware! I want the stupid thing to run on what I've got now! #94,248 in Video Games (See Top 100 in Video Games) #6,892 in PC-compatible Games: Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price. Product Dimensions 10.4 x 8.8 x 3.1 inches; 0.35 Ounces Binding CD-ROM Rated Everyone Is Discontinued By Manufacturer No Item Weight 0.352 ounces Manufacturer Sierra.

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Caesar
Developer(s)Impressions Games
Publisher(s)Sierra On-Line
Designer(s)David Lester
Programmer(s)Simon Bradbury
Artist(s)Jon Baker
Erik Casey
Composer(s)Christopher J. Denman
SeriesCity Building
Platform(s)Amiga, Atari ST, MS-DOS
ReleaseOctober 12, 1992
Genre(s)City-building
Mode(s)Single player

Caesar is a city-buildingcomputer game where the player undertakes the role of a Roman governor, building ancient Roman cities.

Released in 1992 on the Amiga, ported the next year to Atari ST, PC and Macintosh, the game was similar to SimCity. In addition to similar graphics and user interfaces, it also came with issues of micromanagement, including complicated city-planning requirements such as building the right number of schools, theaters, libraries, bathhouses, and other amenities, within suitable distances of residential areas.

An updated version, Caesar Deluxe, was released in 1993 for the Amiga. Caesar spawned three direct sequels and several spin-offs set in other ancient civilizations, together known as the City Building series.

Caesar (video Game)

Differences from SimCity[edit]

Notable differences of Caesar from Sim City included:

  • Addition of a military aspect to the game.
  • Simulation with detailed historical city themes and structures.

In Caesar the player was required to organize and fund armed campaigns against barbarians, and budget accordingly. The battles themselves were not featured in the original game, but the player needed to accommodate expenses such as travelling troops, billeting and provisions, as well as maintaining a road network to transport legions more effectively. SimCity eventually offered historical city graphics to overlay its game engine but the underlying user interface and growth simulation remained unchanged.

Sequels[edit]

Caesar was developed and designed by Impressions Games and distributed by Sierra On-Line. Impressions developed another Roman-themed game at the same time as Caesar, Cohort 2, a game which allowed the player to direct Ancient Roman battles in a style akin to a crude precursor of the Command & Conquer series. Impressions included a feature in Cohort 2 which allowed players of Caesar to load their saved files and play out the battles from Caesar in Cohort 2. Later, Impressions released an updated version of Caesar which automatically launched a version of Cohort 2 whenever the player engaged in battle. This version was released under the title Caesar Deluxe in 1993.

Impressions released additional sequels Caesar II in 1995 and Caesar III in 1998. A third sequel, Caesar IV, was announced August 2005 by Tilted Mill Entertainment and was subsequently released on September 26, 2006.

Reception[edit]

According to Sierra On-Line, combined sales of Caesar and Caesar II surpassed 400,000 units by the end of March 1996.[1]

Computer Gaming World in June 1993 recommended Caesar to SimCity fans who 'wished for more buttons to push, knobs to adjust and wires to reroute'. The magazine concluded that 'Caesar provides that rare quality in strategy gaming — an experience whose rewards prove equal to its challenges .. [it] provides the serious player with a real lion's feast'.[2] A survey of pre 20th-century strategy games in the issue gave the game three-plus stars out of five, calling it 'More of a game than a simulation, but it can be fun'.[3]

Caesar and its sequel were named, collectively, the 96th best computer game ever by PC Gamer UK in 1997. The editors wrote, 'Impressions keep on keeping on with the likes of Lords of the Realm [..] but have never managed to regain the dizzy peak they climbed with their handsome brace of think-'em-ups.'[4] Jugar gratis ruleta americana.

References[edit]

  1. ^Sierra On-Line Form 10-K (Report). Bellevue, Washington. March 31, 1996. pp. 7–9. Archived from the original on April 16, 2018.
  2. ^Greenberg, Allen L. (June 1993). 'Impressions' Caesar'. Computer Gaming World. p. 126. Retrieved 7 July 2014.
  3. ^Brooks, M. Evan (June 1993). 'An Annotated Listing of Pre-20th Century Wargames'. Computer Gaming World. p. 136. Retrieved 7 July 2014.
  4. ^Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). 'The PC Gamer Top 100'. PC Gamer UK (45): 51–83.

External links[edit]

  • Caesar at MobyGames
  • Caesar at the Hall of Light
  • Caesar Deluxe at the Hall of Light
  • Discussion of evolution of Caesar games by lead designer Chris Beatrice (on Internet Archive)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Caesar_(video_game)&oldid=956819580'
  • Genre: Strategy/Wargame
  • Originally on: Windows (1998)
  • Works on: PC, Windows
  • Editor Rating:
  • User Rating: 7.5/10 - 13 votes
  • Rate this game:

Caesar 3 was a fantastic city-building strategy game from the folks at Sierra. Sierra were the kings of PC in the 90s and this game was released towards the tail end of the decade. It is a game that I feel for those that remember it is remembered with great fondness. Whereas there are tons of people who have not heard of this game or have forgotten completely about it!

Caesar Strategy Game

The Rise of Rome

Caesar 3 is set during ancient Rome which is kind of obvious when you think about it. Even though this period of time has been done before in games and in all honesty with more depth and more personality. I still think that Sierra managed to capture the look and feel of ancient Rome very well, not that I have ever been there of course. However, the story of the game where you are trying to become the greatest Caesar of all time as you build your vision of Rome up to the grandest ever is really cool.

The Charming Roman's

The presentation of the game is pretty solid in my opinion. Now, you are not getting a Rome as you would get in a modern game. However, for an isometric viewpoint from 1998, I do feel that things are far more detailed than most people will probably expect. The different buildings and even many of the people have more little details that do help bring them to life. I am not saying the game holds up amazingly well, but for a 20 plus-year-old strategy game, Caesar 3 is not bad at all.

Speaking of not bad at all, the voice acting has aged better than many other games of this era. We were getting into the 'Dreamcast' era here and I do not know what it was, but voice acting during this time went through a 2-4-year period where it was laugh out loud bad. Thankfully, while the voice lines do repeat a great deal they are of a decent quality. Also, the music is good and if quite fitting in every regard.

Sim Roman City

I have always enjoyed city building games and I probably always will. The main game mode sees you having to take over this great city and then build it from the ground up into something that is truly epic. You do this by taking on various missions that will result around you doing things like building a structure, ensuring your people are happy, and dealing with any barbarians who might want to take your city and kill your people. The game always keeps you on your toes and I do like how there is a nice variety to the different missions. Happy scratch cash out. It is far from easy, but that is something I like about it.

If you do not care for story in your city building game, you can play the game without any kind of story. I really did enjoy the story that the game told, but this mode feels more like a traditional city-building sim. I would say you are best taking on the story first and then jumping into this mode as if you start with this mode, you will probably not want to do the story.

Video

Differences from SimCity[edit]

Notable differences of Caesar from Sim City included:

  • Addition of a military aspect to the game.
  • Simulation with detailed historical city themes and structures.

In Caesar the player was required to organize and fund armed campaigns against barbarians, and budget accordingly. The battles themselves were not featured in the original game, but the player needed to accommodate expenses such as travelling troops, billeting and provisions, as well as maintaining a road network to transport legions more effectively. SimCity eventually offered historical city graphics to overlay its game engine but the underlying user interface and growth simulation remained unchanged.

Sequels[edit]

Caesar was developed and designed by Impressions Games and distributed by Sierra On-Line. Impressions developed another Roman-themed game at the same time as Caesar, Cohort 2, a game which allowed the player to direct Ancient Roman battles in a style akin to a crude precursor of the Command & Conquer series. Impressions included a feature in Cohort 2 which allowed players of Caesar to load their saved files and play out the battles from Caesar in Cohort 2. Later, Impressions released an updated version of Caesar which automatically launched a version of Cohort 2 whenever the player engaged in battle. This version was released under the title Caesar Deluxe in 1993.

Impressions released additional sequels Caesar II in 1995 and Caesar III in 1998. A third sequel, Caesar IV, was announced August 2005 by Tilted Mill Entertainment and was subsequently released on September 26, 2006.

Reception[edit]

According to Sierra On-Line, combined sales of Caesar and Caesar II surpassed 400,000 units by the end of March 1996.[1]

Computer Gaming World in June 1993 recommended Caesar to SimCity fans who 'wished for more buttons to push, knobs to adjust and wires to reroute'. The magazine concluded that 'Caesar provides that rare quality in strategy gaming — an experience whose rewards prove equal to its challenges .. [it] provides the serious player with a real lion's feast'.[2] A survey of pre 20th-century strategy games in the issue gave the game three-plus stars out of five, calling it 'More of a game than a simulation, but it can be fun'.[3]

Caesar and its sequel were named, collectively, the 96th best computer game ever by PC Gamer UK in 1997. The editors wrote, 'Impressions keep on keeping on with the likes of Lords of the Realm [..] but have never managed to regain the dizzy peak they climbed with their handsome brace of think-'em-ups.'[4] Jugar gratis ruleta americana.

References[edit]

  1. ^Sierra On-Line Form 10-K (Report). Bellevue, Washington. March 31, 1996. pp. 7–9. Archived from the original on April 16, 2018.
  2. ^Greenberg, Allen L. (June 1993). 'Impressions' Caesar'. Computer Gaming World. p. 126. Retrieved 7 July 2014.
  3. ^Brooks, M. Evan (June 1993). 'An Annotated Listing of Pre-20th Century Wargames'. Computer Gaming World. p. 136. Retrieved 7 July 2014.
  4. ^Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). 'The PC Gamer Top 100'. PC Gamer UK (45): 51–83.

External links[edit]

  • Caesar at MobyGames
  • Caesar at the Hall of Light
  • Caesar Deluxe at the Hall of Light
  • Discussion of evolution of Caesar games by lead designer Chris Beatrice (on Internet Archive)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Caesar_(video_game)&oldid=956819580'
  • Genre: Strategy/Wargame
  • Originally on: Windows (1998)
  • Works on: PC, Windows
  • Editor Rating:
  • User Rating: 7.5/10 - 13 votes
  • Rate this game:

Caesar 3 was a fantastic city-building strategy game from the folks at Sierra. Sierra were the kings of PC in the 90s and this game was released towards the tail end of the decade. It is a game that I feel for those that remember it is remembered with great fondness. Whereas there are tons of people who have not heard of this game or have forgotten completely about it!

Caesar Strategy Game

The Rise of Rome

Caesar 3 is set during ancient Rome which is kind of obvious when you think about it. Even though this period of time has been done before in games and in all honesty with more depth and more personality. I still think that Sierra managed to capture the look and feel of ancient Rome very well, not that I have ever been there of course. However, the story of the game where you are trying to become the greatest Caesar of all time as you build your vision of Rome up to the grandest ever is really cool.

The Charming Roman's

The presentation of the game is pretty solid in my opinion. Now, you are not getting a Rome as you would get in a modern game. However, for an isometric viewpoint from 1998, I do feel that things are far more detailed than most people will probably expect. The different buildings and even many of the people have more little details that do help bring them to life. I am not saying the game holds up amazingly well, but for a 20 plus-year-old strategy game, Caesar 3 is not bad at all.

Speaking of not bad at all, the voice acting has aged better than many other games of this era. We were getting into the 'Dreamcast' era here and I do not know what it was, but voice acting during this time went through a 2-4-year period where it was laugh out loud bad. Thankfully, while the voice lines do repeat a great deal they are of a decent quality. Also, the music is good and if quite fitting in every regard.

Sim Roman City

I have always enjoyed city building games and I probably always will. The main game mode sees you having to take over this great city and then build it from the ground up into something that is truly epic. You do this by taking on various missions that will result around you doing things like building a structure, ensuring your people are happy, and dealing with any barbarians who might want to take your city and kill your people. The game always keeps you on your toes and I do like how there is a nice variety to the different missions. Happy scratch cash out. It is far from easy, but that is something I like about it.

If you do not care for story in your city building game, you can play the game without any kind of story. I really did enjoy the story that the game told, but this mode feels more like a traditional city-building sim. I would say you are best taking on the story first and then jumping into this mode as if you start with this mode, you will probably not want to do the story.

I know that this may look 'old' however, I had a great deal of fun playing Caesar 3 and I would probably class it as one of my favorites in the city-building genre. The game is a lot of fun and it provides you with a very hard challenge, but it never feels unfair. There may be a bit of trial and error, but everything you do in this game even when it goes wrong can be a learning experience. If you like city building games, you owe it to yourself to play this.

Final Score

Pros:

  • I thought the story they told was great
  • They try to be very authentic to the ancient Rome setting
  • They give you many different ways to build your city
  • You can play the game without a story if you want
  • The presentation holds up fairly well

Cons: Jackpot party games.

  • I liked the voice acting, but it does say the same things over and over again
  • It is not as 'in-depth' as what we have with many modern games in this genre

Download Links

System Requirements

Caesar Video Game Download

Processor: PC compatible,

OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.

Game Features:Single game mode





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